Week 3 - More Feedback + Design Document
Feb 3rd - 7th
On Feb 5th we presented our game design to a group of industry professionals to receive feedback on our progress so far. Some feedback we received:
- Hammer out moment-to-moment game play - Decide on how much time and effort should be spent on developing the task "mini-games"
- Make the faces more scary - Perhaps consider having more emotional cues, such as the in game character reactions to the faces to guide the player on mood
- Some accessibility concerns - figure out how the faces will look in the evening phase when the rooms are darker, and how visible they will be to the player
- Make distinction between ambient + world based music
Using this feedback, we completed our Design Document and we are now working on developing our tutorial level.
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Pareidolia
Finish your chores. Avoid the faces. Get through the day.
Status | In development |
Authors | Nourdles, Somewhatcold, itzberryjam, ijvn, jackorbus, LevinStreet, Pec |
Genre | Survival |
Tags | 3D, Horror, Singleplayer |
Languages | English |
More posts
- Week 4 & 5 - Level Demo, Alpha8 days ago
- Week 2 - Proof of Concept, Refining Ideas33 days ago
- Week 1 - Initial Idea and Brainstorming42 days ago
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